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Dungeon Crawl Theater
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- Developer
- bongobango22
- Rating
-
9.6(72 votes)
- Released
- June 2022
- Last Updated
- Technology
- HTML5 (Unity WebGL)
- Platforms
How to Play:
Click on your cards or dice and then on your heroes to assign them the abilities and energy they need!
For a more detailed breakdown:
- Before the start of each round, you will automatically roll your dice and draw cards until your hand is filled.
- The round won't start until you've clicked the "Battle" button so take your time and carefully plan how the next round should play out.
- Assign cards to your heroes by clicking on a card and then on the hero you want this card to be used by. However, class cards can only be used by a hero with the corresponding class!
- The number on the blue lightning bolt represents the action point requirement for a hero to be able to act and the dice rolls represent your available energy.
- Each hero has a different action point base requirement and a card's cost will add to that.
- Click on the dice you wish to use and then on the hero you wish to use them on to charge up their energy.
- Once you have clicked the "Battle" button, combat will start and any hero with a card assigned and enough energy (action points at 0) will execute their move.
- Single target moves will randomly select an enemy.
- A critical hit will deal 1.5 times the damage (rounded down).
(See the status conditions section for additional info)
- After each character has their turn, the next round begins and this process will repeat until the battle ends.
- When the battle is won, all status conditions and de-/buffs will be removed and dead heroes will be revived with 1 remaining HP.
Status Conditions:
Damage over time conditions:
These conditions remain until cured or the battle ends
- Poison / Burn / Bleed - will deal damage equal to their corresponding value after a character's turn (even if they failed to act).
Timed conditions:
These conditions will tick down by 1 at the start of each round and disappear once they've reached 0, are cured or the battle ends
- Target (taunt) - all single target attacks are directed towards the character with this condition.
- Paralysis - 25% chance that the character becomes unable to act and skips their turn.
- Stun - the character is unable to act and skips their turn.
Last Updated
Dec 30, 2025
Controls
Use the left mouse button to play.